Archive forAugust, 2009

A-life & Emotion

In interacting with a creature, Tamagotchi’s are the first thing that I think of. People become attached to their Tamagotchi and form a relationship where they have an artificial being who’s life is reliant on being fed and cared for. I want to further examine this relationship


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The main point of my video is that I wanted to add another element to the video without adding any new content. The solution was to add the same video to the screen several times, each playing out of sync from the others. The videos a transparent in certain places depending on the music that is playing. The result is a glitch effect on any moving object that occurs when music is playing.A further element that I added was to play the video in time with the music by scrubbing the video according to the audio level.

To complement the glitch look, I used an electro song called Puppet Mechanics by Carl Phaser. This song has a Creative Commons Licence and can be found at http://starfrosch.ch/2009/07/18/carl_phaser_end_dark. The most effective video for remixing is footage of people moving because there is more of a contrast in glitching organic forms.

Once the final remix video was captured, I noticed that it looks terrible without audio. It is only when you can hear the audio that the video is reacting to that it looks good. It might be hard to further remix this video without the original accompanying audio.

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Remixing Video

After testing out my remixing patch, it looks a little bit like watching a crappy vhs tape. I wasn’t too sure what the video was going to look like but it should fit in with remix aesthetics.
http://videopong.net/?action=detail&dirid=0cweomlwth7


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AV remix

My concept for an AV remix is manipulate certain elements within the frame using time as a dimension. The basic plan is to have a series of frames that play the same movie at slightly different times and to mask these layers to reveal several frames at a time. The intended effect is the ability to push and pull objects through time. I have been looking into using sound to control the areas where time is manipulated

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